UPA BoD Questions (via email)
Hi Frank,
I’ve been reading your statement on upa.org and am seriously considering voting for you. Looking at your proposed rule changes (http://www.dischoops.com/
· Traveling = turnover. OF COURSE.
· Double Team is legal. OF COURSE. Learn to play good offense.
· Seven count. The average 10 count takes 7 seconds anyway ;-).
· Momentum OB is a turnover, as is pivoting / straddling OB. Makes sense (definition of OB) and would also IMO lead to more interesting plays, falling OB while making a pass / calling TO, etc.
· Tipping / airbrushing legal. I have the same attitude here as you, why not? It’s probably the first rule I had a problem with when I learned the game at age 9.
· DQ for 5th foul (or some notion of fouling out at least). Definitely agree. I’ve seen too many games ruined by people piling up 10+ fouls with no real consequence.
· Shorter end zones. I like it.
There were a few I had questions on:
· No continuation rule – a foul is a foul. I’m a little unclear on what this means – if the offense (either thrower or receiver) is fouled and the pass is completed anyways (especially if for a score) shouldn’t that count? If the offense fouls the defense on a throw, but it results in a turnover anyways, shouldn’t that stand? Or are you just saying it’s always a stoppage, and there’s no more “play on” call?
· The rules around pulls, e.g. pull from 20, defense can start out at 40, 35 yard line for bricks. I’m just curious how you’re trying to shape the style of play and why. It seems like in today’s game, with the back of the endzone 95 yards away and the defense starting 95 yards away from that line, having a great puller can make a huge difference, whereas in this proposal, with the back of the endzone just 70 yards away and the defense starting 50 yards away from that line, pretty much any team can get down and be matched up, and having a great puller wouldn’t make as much of as a difference (still some difference, for sure). I’m not saying it’d be worse; I haven’t thought about it enough to say which I’d like more, but I’m just curious what you’re trying to accomplish with these changes.
· I understand the logic behind allowing the D to hit the disc while it’s in the thrower’s hand, and I kind of like it, but I’m concerned this would lead to a lot of fouling, especially towards the end of the game if you aren’t near your foul limit.
· Layout catches require you to keep a knee down. Not really sure what this means – does it mean if you layout, catch it in the air, then slide upon landing, it’s a travel, turnover? I’m picturing something like basketball, where some amount of sliding is allowed when diving for a loose ball. It also makes sense rules-wise to not allow people to get up. However, I think the major difference between Frisbee and basketball is that in basketball, if you’re on the ground and get a loose ball, you still have a decent chance to get it to a teammate, whereas in Frisbee, the fact that the disc can’t hit the ground at all would make this much more difficult. I think the rule as you propose it makes the most sense logistically, but I guess there’s just part of me that doesn’t want to see the number of awesome layouts decrease (of course, layouts on defense wouldn’t be affected by these rule changes, so that’s good).
Thanks,
-Mike
